violet_yoshi wrote:
I found that 50% of people like Mario Party 1 interesting. You see I never could get the hang of those mini-games where you spin the joystick thing around. Those were all over Mario Party 1. So I'm wondering, what's your secret for those games? Or do you just end up living with callust thumbs?
Good point there. Mario Party 1 strategy for just a few mini-games is this:
Piranha's Pursuit: There are only 2 vines you can't even get.
Bombsketball: The best record you can get if you jump over the opposing team correctly is between 4 to 6 seconds.
Tug-o-war: Normal Challenge: If the trio loses, the solo player earns 5 coins from all members if you can last the entire time period. If the solo player loses, the solo player loses 5 coins to each member of the trio. If a draw happens, no one loses anylhing.
Tug-o-war: Bowser's Challenge: If the solo player wins, each member of the trio will loses either 10, 20, 30, 40, or 50 coins. If the solo player loses, the solo player only will lose either 10, 20, 30, 40, or 50 coins.
If a draw happens, then everyone including the solo player will lose either 10, 20, 30, 40, or 50 coins.