Chummy wrote:
PhosphorusDecree wrote:
I'm a board games fan generally. I find chess fascinating, but I can't seem to improve in it at all. My opening's OK, but at some point during the middlegame my attention span burns out and I start making utterly stupid moves! Possibly doesn't help that my friends who play are all either a lot worse or a lot better than me- I've played very few really equal games. At one point I was looking into some of the other variants of the game. Chinese chess is apparently much faster and more aggressive. It's missing a few of the standard pieces and has odd extra features like cannons, elephants, palaces and a river. Trouble is, the pieces are just flat discs labeled in Chinese characters- I may have to make my own set if I want to actually play the game with anyone.
The most important thing for you BY FAR is to learn the end game and not openings/middle game since those can be played by "feeling" to a degree as well. For example, how to checkmate with Rook+ king, 2 bishops or Queen+ king, gaining king opposition, et cetera such concepts are going to be far more useful than remembering the correct move order of opening lines.
Gary Kasparov has a brilliant (and very interesting) video masterclass about chess which can be purchased (or pirated). It is for beginners and intermediate players but even people at my level (which is still not high) learn something from it. And Kasparov knows how to capture the audience when he talks about chess, so very recommended.
I'd agree that opening theory is over-rated: I seem to fare better when I dump it after a couple of moves. For me, though, the endgame isn't the problem- with fewer pieces on the board I find it a lot easier to keep track of the possiblities! I can mate a weaker player, no problems. Against a stronger player, I'm usually too far behind on material to win, but I can sometimes claw a stalemate out of it.
But there is a time in the middlegame where the tension between multiple different threats and lines of control rises to a point where one move can drastically affect the state of the board. That's the point where my brain conks out from the strain and comes up with a "brilliant" move which is just my queen committing suicide. Every. Damn. Time. Perhaps I'd be better off with a strategy that forces a lot of exchanges early on? I've always been wary of doing that, but I suspect my instincts are wrong.
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