Fnord wrote:
Back when I was heavily into RPGs, and when the GMs would run long-term campaigns, the players were often encouraged to write a few short paragraphs on the characters' backstories.
Most backstories touched on most or all of the usual fantasy tropes -- only child, both parents dead, impoverished, social outcast, secret destiny, hidden powers, unusual physical features, cryptic prophesy, et cetera. I tried to make my characters as tropeless as possible -- two or more siblings, both parents alive, middle-class merchants, generally well-liked, ordinary ambitions, a few well-practiced talents, ordinary appearance, well-defined ambitions, et cetera.
The real adventures were never in what the characters were, but in what they did.
Alone, special and despised for it seems to be a common-trope in the genres of fiction that appeal to nerds. Might this say something about how nerds view themselves within society?
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The Party told you to reject the evidence of your eyes and ears. It was their final, most essential command.
"Many of us like to ask ourselves, What would I do if I was alive during slavery? Or the Jim Crow South? Or apartheid? What would I do if my country was committing genocide?' The answer is, you're doing it. Right now." —Former U.S. Airman (Air Force) Aaron Bushnell