Meistersinger wrote:
donothing1979 wrote:
to the Ub Iwerks Studios and other lesser known animations from the old days. this is one of my favorie cartoonists of all time: WIndsor McKay:
Is that pre- or post Disney? "Ub" was behind a lot of the technical innovations in animation that The Disney Studio came up with back in the day.
i believe it was post-disney.
Jensen wrote:
The early cartoons are fascinating because they were, likecomputer animation today, a possibility to experiment with reality free from the limitations of natural forms and principles.
I love their absurdities, even though they sometimes are quite uncanny.
there was a steep learning curve involved for both animator and spectator in those early days. as far as computer animation, you'll have to be clearer on what you mean: most 2D/Trad animation is done in programs like After Effects and Toon Boom nowadays. Toon Boom is a fantastic program, and huge companies use it, but i have only used it in very limited amounts of time. i use After Effects, mostly for 2D animation and motion graphics, but i'm verging into Processing, which is less of an animation program and more of a programming IDE. i think interactivity really is the way to go, and you can't get much interactivity with working in AE or Toon Boom.
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Last edited by donothing1979 on 15 May 2013, 9:24 am, edited 1 time in total.