asp123 wrote:
Jaden wrote:
asp123 wrote:
To help me and other aspies with ideas of what to work as
![Razz :P](./images/smilies/icon_razz.gif)
And if you want to, you can tell a little about your job, if you like your job etc
In my experience, knowing what others can do won't help you much, though it may help you, who knows.
I'm currently unemployed, though I have spent a considerable amount of time developing an Indie Game (Independent Game), so I guess that's my current job. The engine I'm using involves a little bit of coding, but other than that it's pretty simple.
While I can't offer much in the way of what might work for you, I can tell you what
doesn't work for me, maybe that will help.
What doesn't work for me:
Factory jobs/repetitive jobs
Customer Service
Food Service (usually, though I have worked at a coffee house)
Loading/Unloading jobs (loading or unloading a truck)
That's all I can think of off the top of my head.
I have also tought off beeing a online game developer
![Very Happy :D](./images/smilies/icon_biggrin.gif)
that might be my dream! But the problem is I truly do not know how to start? How did you start your career/game? did you contact someone? did you go on cource to learn programming?
![Smile :)](./images/smilies/icon_smile.gif)
Actually I started quite simply, with enterbrain's engines. For the earliest beginner, I'd recommend RPG Maker VX Ace (one that I use currently), it has a scripting language but you need not write code to build a game, there are also a lot of scripts out there that are created by users that you can use to enhance the game's playability (like making an Action Battle System, which is like zelda). But it creates 2d games. If you're wanting to jump into 3d games, I'd recommend something like Game Maker (I have Game Maker 8, personally), though you'd have to learn how to code in GML (it's coding language) to make such a game, it's very capable of doing a lot. And though I haven't seen much of it yet, I'd also recommend looking into Unity 2d, it's a free engine that gives the tools to make 2d games (and from what I'm seeing of it, also games with 3d graphics and 2d perspectives).
I also started teaching myself Ruby (specifically RGSS3, which RPG Maker VX Ace uses), though I have also touched a bit on GML, Javascript, and a little C# (not enough to code a game). I'm personally still in the learning process, but since my project uses scripts, I'm kind of learning as I'm creating, since I have to change the code every now and then to suit my game.
If you're wanting to break into indie gaming, you need only an engine, creativity, and determination. There are a lot of online guides to help you learn how to code in just about any coding language, so if courses are too expensive for you, you definitely have something to fall back on to start the process. There are also boat loads of free resources that you can use to make games, even 3d ones (though 3d is less common). If it's something that interests you, I can point you toward some sites that will help you get started (though I'd send them in a PM, I'm not sure the mods would like me to post links in the threads lol).
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