I am planning on making a Kerbal Space Program movie, but I can't use in game footage because with all the graphics enhancement mods, even my lightning-fast gaming PC lags like crazy. I have no experience with 3d animation software, and can't figure out how to rip game assets for animation. I'm looking for people who can model and animate using blender, maya, or other similar programs. Although be warned, the movie will be feature-length, and since I can't afford to pay 40 million dollars in salaries, the film could easily take 6 years or more to complete. Note: the game version used would be the canon universe as of version 1.2, but with cities and clouds and other more realistic things that aren't in the game.
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The more rockets you build, the more you learn not to get too attached to them.