A "quickie cash grab"...?
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Designers John Romero And Sandy Petersen Dispute Whether "Doom 2 Was A Cash Grab"
This won't be the first controversial statement by Petersen... The "snake in the grass" from one of his YouTube videos certainly comes to mind. Also won't be the first time Romero had to correct him on facts.
I, for one, find Romero's explanation more than sufficient. It was a quality retail release which brought new content to the prior shareware game. They were, after all in the business of making profitable games, weren't they? If the game was unpolished and received bad reviews it would be a stronger cash grab argument. As it stands it's a much-loved classic, and in many ways superior to the original.