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Enigmatic_Oddity
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03 Apr 2008, 8:34 pm

Anyone played this yet? What do you think of it? I've been considering a purchase but I'm holding back as it looks like a cross between 4X games like Master of Orion & Galactic Civilisations which I love, and Supreme Commander which I absolutely hated. It's in real time too, which sounds like it would be a real headache later in the game when you have numerous fleets and colonies to manage.



NewRotIck
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04 Apr 2008, 1:41 am

I've got Sins and it's pretty damn good. I haven't played Master of Orion, GalCiv or Supreme Commander though, so I can't compare it to them. Being realtime isn't a problem for non-twitch-gamers because it's very slow-paced, and you don't really need to micromanage your fleet during battles. It's more 4Xy than RTSy.

I don't have much time for playing games at the moment, so I've only had 3 games against AI opponents. I hear multiplayer is its strength, though.



victorvndoom
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04 Apr 2008, 3:51 am

found the ai quite annoying , they ask you do things in a timelimit, the only thing that upset me was the no story line but they are going bring out an expansion with a storyline


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Warsie
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04 Apr 2008, 6:41 pm

SOASE IS f*****g AWESOME.

I'm sorry, but it is. Building an Empire, several system-sized maps that can be much larger than that (main limitation being computer) cool ships, etc.

only bad thing is that it might be slow especially with graphics up; but the designers tried to allow older comps to play it.


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NeverMore8123
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04 Apr 2008, 10:45 pm

I haven't played played sins of a solar empire yet looks like it would be too stressful all the micromanaging in real time.. But I love Gal Civ 2 and am looking forward to the final release of twilight of arnor, I preordered it months ago and have been keeping up with the betas it's nearly out of beta I'm excited :D


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polarity
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05 Apr 2008, 10:36 pm

I just got it and played trough the tutorials and just one game against an easy AI to get the hang of things. It's definitely not hard to micro manage, as the interface is really well designed

  • Hover on the credits/metal/crystal counters and you get a list of all planets and what they produce/consume, so you can fix the ones that are using your resources
  • Zoom out until you get 1/4 segment icons next to the planets, one to the right is all the ships, one below is stationary structures, and shows quickly which planets can be upgraded
  • The system tree on the left shows huge amounts of info, and is a quick way to jump to any system that's getting invaded (and you can select ships on the tree and send them to other planets on the tree).
  • If you select the upgrades section for a capital ship, you can select another capital ship without dropping out of the upgrade section (same goes for planets)

I played Advent and found I never had enough crystal (spent a lot on research to try and fix it, but it still didn't help). Only ended up trading on the black market when I'd wiped out the AI player (should have just stuck to improving trade).

It was really slow to gather resources, and the game ran for 36 hours to get everything on the tech tree. Also ship movement can be very slow, so you have plenty of time to think things through.


I've played Homeworld2, C&C Generals, Dawn of War, and Rise of Nations, and I'd say it's less confusing than HW2, because the combat and movement only happens in one plane, and the resource collecting is simpler than RoN, as you only ever have 3 and don't need to advance to using another. You will need to build more research structures to advance in the tech tree though, and to do that you need to colonise planets, as you can only build so many things in orbit around each one.

I found the hardest part was building a balanced fleet that could survive combat and be affective against all the classes of enemy ship, as you really need to use the ships to support each other, and losing a couple of one type can weaken the whole fleet.


I played a map with 7 star systems, and after beating the single AI in the one system explored and colonised the rest, using 3 huge fleets of 5x capitals + 5 of each cruiser and frigate, and a number of scout and colony ships. I had no problem hopping between star systems, and organising combat/colonisation across such a large area, so it can't be that difficult with more players and more experience.


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Warsie
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08 Apr 2008, 6:55 pm

Polarity, try to play as the TEC.

I always liked the TEC. I think TEC uses less crystal and gets more resources/credits I think by trade.


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Warsie
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10 Apr 2008, 5:20 pm

bump.

also I forgot; I'm playing a game; got pushed back off a world and now they're attacking one of my colonies by my HW after attacking my HW. I repelled their fleet form my HW, pursued them and took down their Prognetor mothership (small map, I'm TEC, they're the Advent). stayed there. they attacked that asteroid from the other world they took earlier. Now I'm going to simply follow their fleet to that other world and sandwich their fleet between my fleet which followed them and another small fleet I'm building by my HW. PWN


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Legato
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10 Apr 2008, 10:42 pm

I have sins, and I like it a lot. Basically Homeworld 2 on crack :D



polarity
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11 Apr 2008, 1:50 am

This game is just huge, I had 16 capitals, 60 cruisers and 60 frigates, and still had about 350 ship support points left, enough for another 35 Destra Heavy Cruisers.

You can increase the fleet limit to have more than this, and have up to 10 players in a map of over 100 'planets' (actually a few are asteroids/plasma storms/worm holes/etc that make it interesting defending chokepoints on the map).


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victorvndoom
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11 Apr 2008, 4:22 am

i felt confused about it , to huge, i have troubles enough with a rts map in c&c


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Warsie
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13 Apr 2008, 12:03 am

victorvndoom wrote:
i felt confused about it , to huge, i have troubles enough with a rts map in c&c


choose a smaller map using 1 system then...

or do multiplayer with friends and the like. but as others said the games can last MONTHS theoretically (larger ones)


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LePetitPrince
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16 Apr 2008, 7:16 am

tried it ...no story , u beat 1 map and u get bored afterward.

I prefer Homeworld 1/2



polarity
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16 Apr 2008, 8:09 am

There's going to be an expansion that will have a campaign element.

If you played one map and beat the AI first time then you're not playing strategically. Up the AI level/add more enemies and work at it to beat them, then when you think you're good enough try it online.

I only found the game enjoyable when I was struggling to push the enemy back (playing Advent helps, because even the AI has an advantage if they're one of the other races).


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spartan_198
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20 Apr 2008, 7:21 pm

i also have sins of a solar empire and i must say it's one of the best games i have played and i find the game easy to get to grips with i love empire/rts games and this game fits both


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ToadOfSteel
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21 Apr 2008, 9:48 am

Best.
Game.
Ever.

My faith in gaming for real systems (aka not stupid consoles) is restored...

Also, my play style involves sending out 3 scouts to find where the chokepoints are, and colonizing those first (use the colony capital ship of the race to wipe out the starting defenders of the system)

After that, research the heavy cruiser and crank just those out to roll over anyone who gets in your way...

Once you are engaged in a large fleet battle, you can micro it by ordering all ships to engage one other ship, usually starting with the enemy capital ships in system, and then their cruisers. The AI usually retreats once all their capital ships are destroyed. I once had a TEC fleet of about 30 kodiaks, 2 battleships, and 1 colony capital ship wipe out the pirate system with about 90 pirate ships and the requisite 20 turrets...