Okay, it's not like it'll see the light of day anyway.
It's a take on the old text adventure "Bedlam".
You're an abused mental patient in some shady, out-dated, run down asylum. You have a host of mental disorders working against you, not the least of which is schizophrenia. You suffer from paranoid delusions and hallucinations - both auditory and visual.
As a patient at the asylum, the doctors don't listen to you. They just give you meds to shut you up and keep you sedated. The staff there make fun of you and you're lucky if you get a bath once a week. One attendant touches you in ways that make you uncomfortable and it triggers flashbacks.
One evening, an orderly forgot to make sure your door was fully "clicked". With some doors, you have to pull them hard to get the latch to click so it's secure. You make your escape.
You wander about the halls trying to make your way out of the hospital all the while fighting vivid hallucinations of fires, bugs and other horrors. When you interact with people, you're not sure you can trust them because of your delusions. Even though that person might be an ally and truly might be trying the legitimately help you, your paranoia is on full-force and you don't know who to trust.
In your travels, you have power-ups like meds to make you more lucid and to make your hallucinations less severe and less frequent. You can also find keys and notebooks as evidence so when you get out, you can provide them as evidence to the good hospital.